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List of Software in use:

Personal Info:

3D Skills:

Side Skills:

First Name:                            Zoran

 

Last Name:                             Lakic

 

Nickname:                              Lucky

 

Age:                                              27

 

Education:           Textile technician, Master degree in Fashion desighn.

 

First Language:                  Serbian

 

Second Language:              English

 

Third Language:             Slovenian

 

Hobbies:      Soccer, guitar, painting, poem writing, etc...

 

Working habits:            Workaholic, precision, inclination towards art..

 

Marital Status:               Unmarried

 

Social skills:            Communicative, Teammate but aspiring toward leadership..

 

Expectations:            Progress from Junior 3D artist to Art Director.

 

Salary Expectations:          Starting salery - 700 - 1200 euros, after 2 month trial   expected rise between 1200 - 2000 euros.

 

Freelancing rates:            Negotiable

 

Previous jobs:                        Fashion modelator and Shift manager in textile industry.

 

3D exp and jobs:                   Dozen game project on Upwork, freelnacer adn guru as freelancer.

Not part of any team.

 

Profile Picture:

* Low poly orgnic  modeling from orthographic references,

 

*High poly organic sculpting from artistic references,

 

*Retopo for high poly meshes,

 

*Uv-ing for low poly for next gen games,

 

*Material editing in hypershade,

 

*Rigging low poly meshes with control blocking,

 

*Animating rigged meshes for game purpose,

 

*Simulating clothing with maya ncloth,

 

*Seting up Apex Clothing with Nvidia PhysX,

 

*Simulation of cloth with joints sistem,

 

*Particles,

 

*Hardsurfuce modeling,

 

*Automotive modeling,

 

*Hand painting texturing,

 

*Projection master texturing,

 

*Spotlight texturing,

 

*Minor knowledge of maya nHair,

 

*Enviromental modeling,

 

*High Q rendering in maya,

 

*MEL Scripting(just begun).

 

 

*C programing (medium lvl),

 

*Adobe Flash (beginer),

 

*Cry Engine(beginer),

 

*UDK(sceletal meshes, static meshes, materials, animsets, weak knowleadge of animtree)

 

*UE4 Material scripting, level design, Anim graph.

 

3D Art by Zoran Lakic

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